Low poly Game Character Final





Not quite pleased with final version, but got to move on and work on other things.
Maps used: Color, Bump, Specularity, Incandescence and Transparency for hair.

Flash Character Design Quickie Part 2



This is a first draft character design I am working on. (part 01 was this other Demon monster thing I did a couple of months back) Final Design may change once I make more corrections.

Also have not forgotten about 3d low poly model,which is on my to do list.

Low poly Game Character Day 5





Completed texturing. Now working on the other maps (transparency for hair,diffuse and bump) , some more tweaking and final lighting.

Low Poly game character progress Day 04




I have been going on and off on this project. Also was stuck on some UV sets and other texturing issues. My friend Lisa helped me out a lot on fixing these problems as well as a lot of pointers and advice. Thanks very much Lisa! and feel free to check out her blog:
http://artoflisamarie.blogspot.com/

Also thanks to the folks at creative cow Maya Forum who gave me some advice as well. For now I have only worked on the face. Aiming to complete texturing by the end of this month.

Low Poly Game Character Day 3




Done with UV's on 2 separate 1024 maps.
made some more corrections on model, now moving to final Texturing.

Low Poly Game Character Day 2





Completed Hands, feet, props,and normal angles. Next is uv mapping. This is from the old Gnomon Tutorial Body modeling for games.

Low Poly Game Character Day 1





Started model from another tutorial. Still need to add hands feet, gadgets and refine.
 
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